Welcome to Zuko Media
I'm Chris Zuko, and Zuko Media is the home for everything I make — art, programming, and music.
Mix Universe - Latest Update Video
Mix Universe is a passion project of mine that I have been working on since 2016. Every update it gets better and better, this is the latest trailer video!
Mix Universe - Mixes Playlist
Watch and listen to some of the awesome vibes made in Mix Universe!
Articles
Niagara Grid 2D feels like a superpower! Drawing Locations To a Render Target in Unreal 5.1
Hello folks, my name is Chris Zukowski and I like to be called Zuko for short. I have been working in the game industry for 11 years as an environment artist turned technical artist and currently am a
Bringing Music to the Mix Universe at Game Sound Con 2022
I had the opportunity in October to attend Game Sound Con 2022 as a speaker for Mix Universe! The talk goes over how it all started and what I plan to do in the future. I highly recommend giving it a
Mix Universe: Playtest Update 3
Mix Universe is still trucking along! You can check out the Mix Universe website for more details on the game! \n \n \n https://www.youtube.com/watch?v=eDmxAWYPh4g \n \n \n \n \n What's new and what i
UE5 MetaSound Grain Delay and Procedural Study
In short, my goal for this was to try out some newer 5.1 quality of life improvements for MetaSound and the grain delay node.
Project Mix is now Mix Universe!
A musical sandbox like no other where you connect nodes together to make a truly spectacular audio visual experience.
UE5 - MetaSound Performance + Latency Tips
If you've started to dive into making systems for your game using MetaSounds, you may have found yourself with some minor hitches or latency when playing the sounds. These tips might help! Try togg
Project Mix Current Progress!
In short, Project Mix is a visual node-based music creation game that is currently in early alpha stages. The goal is to allow people who want to make music the ability to do so real-time while those
Project Mix Pre-Alpha Demo Video Using Quartz Instead of TimeSynth
https://www.youtube.com/watch?v=DgTvE5r_4qQ It has been quite awhile since I have done a formal write-up going over the details of project mix and what to do next. Right off the bat, we have some sor